For specific distance, You can use the Discrete Move setting from the Move Tool as a virtual grid for components and objects in Maya.
Friday, May 21, 2010
Camera limitations in Maya
Look Through Selected
Look Through Selected can produce unexpected results if the camera is duplicated, or the scene is saved.
Manipulator undo and two- or three-node cameras
Manipulator undo does not work for two- or three-node cameras.
Problems if camera not proportionally scaled
Problems exist if the camera is not proportionally scaled. The view and render will be skewed and manipulation may result in odd behavior.
(Source : Maya Help)
Look Through Selected can produce unexpected results if the camera is duplicated, or the scene is saved.
Manipulator undo and two- or three-node cameras
Manipulator undo does not work for two- or three-node cameras.
Problems if camera not proportionally scaled
Problems exist if the camera is not proportionally scaled. The view and render will be skewed and manipulation may result in odd behavior.
(Source : Maya Help)
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